"VertexlitGeneric" { "$basetexture" "models/player/slow/amberlyn/lotr/uruk_hai_sword/slow_hair" "$bumpmap" "models/player/slow/amberlyn/lotr/uruk_hai_sword/slow_hair_bump" "$translucent" 1 "$nocull" 1 "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[1 .91 .77]" "$envmapcontrast" .75 "$envmapsaturation" 0.55 }