"VertexlitGeneric" { "$basetexture" "models/player/slow/amberlyn/lotr/grima/slow_hair" "$bumpmap" "models/player/slow/amberlyn/lotr/grima/slow_hair_bump" "$translucent" 1 "$nocull" 1 "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[.7 .8 1]" "$envmapcontrast" .65 "$envmapsaturation" 1 }