"VertexlitGeneric" { "$basetexture" "models/player/slow/amberlyn/lotr/balrog/slow_body" "$bumpmap" "models/player/slow/amberlyn/lotr/balrog/slow_body_bump" "$selfillum" 1 "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" 1 "$envmaptint" "[1 1 1]" "$envmapcontrast" .25 "$envmapsaturation" 1 }